Fallout as a World of Darkness

Wednesday, March 18th, 2009 | RPG, Sophie, actual play, games

Last night my Tuesday night gaming group (or Gamers @ Glenn’s as I think of them) started a new game using the World of Darkness (WoD) rules in a Fallout inspired world. It was supposed to be the chargen session and then a bit of an introductory adventure, however when one of the players couldn’t make it due to an out of town visitor and another was pulled away due to a work crisis it left just two of us and the GM.

So we set to making our characters and I decided on Dakota Absolute, a mildly psychotic woman with a talent for all things violent, a shot gun, a couple sharp knives and a big bike. I decided who would play Dakota if this were a movie and decided on Skin, the former singer for Skunk Anansie. skin_charpic

I’ve thought about her past a bit, but think it’s mostly going to be a bit mysterious. As Dakota said to Violet “The Waste gave birth to me and the Waste will kill me one day”.

Once that was done and while Jackie finished off her character (who started off as the medic and somehow turned into a whore named Violet… go figure…) I got stuck into the world a little. It seems our story is going to be based around a Mid-west town called Sweet Home, and it’s a as undetermined period of time since the nuclear apocalypse, but it’s been long enough the no one alive has any memory of the world before.

Sweet Home is a walled, guarded compound which has managed to claw it’s way back from near extinction after a devastating attack 20 years ago. Because of this attack it has a very strong militia which is why my character is able to be there. She’s after gas for her bike and this town (the closest thing to civilisation in this part of the world) has the ability to make some find of vegetable based petrol.

So after a bit of a kill or be killed obstacle course (there was surprisingly no killing) Dakota is now a member of the Sweet Home militia. She gets food, gas, a place to stay and can still roam the Waste killing things. She’s got it sweet, at the moment anyway!

The first session makes me think that this is going to shape up to be a fun game, with good strong, if utterly morally ambiguous, characters. I’m looking forward to the first proper session!

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