An unbelievable heist – a real life RPG scenario
I bought the new issue of Wired for my flight yesterday and found this article: ‘The untold story of the World’s biggest diamond heist‘. Go and read it – it might take a while so do it over lunch, or print it out for the bus ride home.
Go on!
Now you’ve had a chance – and how cool is that – what a wealth of possibilities for a RPG that could be. The whole set up: elite criminals brought together by a corrupt merchant, an unbreakable vault (could be technological, could be magical), and the final betrayals by both an unhinged friend and by the merchant himself (or not) would make for a great session or series of sessions.
I’m tempted to do it a short campaign next time the Mythic Senguko Japan GM is away for a period. I’m thinking:
- Warhammer Fantasy Roleplay: the PCs are three Tileans and a halfling employed by a Sea Elf merchant in Marienburg; or
- GURPS DMZ: based on the DMZ comic series, the PCs are a ragtag bunch of survivors hired to do pretty much everything that the story says, but in the New York DMZ. This has the advantage that you don’t have to come up with too many of the new details – no extra tech like you’d need for a sci-fi game, no weird magic like for the WFRP game.
Knowning my players, it’ll be the WFRP game they’d chose but it would be fun either way! What would you run with this set up?
1 Comment to An unbelievable heist – a real life RPG scenario
I think I’d likely do it Traveller styles. The crew are promised majority shares in a ship if they help this slightly dodgy merchant with a small task. Nothing too majority, just not totally legal either.
April 16, 2009