Game design in CRPGs – some links
I’m on a Kotaku link buzz here, but these were interesting.
First up is how uber-CRPG designer Chris Avellone hates CRPGs and their clichés.
Second up is how horses change the design of CRPGs and why Dragon Age won’t have any.
Both of these are reasons that as long as I’ve got friends and dice, I’ll keep playing table top games.
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