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It’s Thursday. Want some links?

Thursday, November 26th, 2009 | Console, Nick, PC, RPG, TV, Video, books, games, geekdom | Comments Off

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Project Natal

Friday, November 13th, 2009 | Console, Nick, games | Comments Off

Here’s a trailer for Project Natal – the full motion capture controller thing for the Xbox 360. It’s an obvious attempt to get to the casual/family gamer element – wii buyers who are apparently put off by the Xbox’s ‘hardcore’ reputation.

Colour me deeply sceptical – if it works like it says it will on the video (which would be amazing) I’m still not sure that a) programmers will figure out how to use it (the wii and the PS3 motion sensors haven’t done a great deal for game design) and b) gamers will like feeling like idiots as they jump around their living rooms.

I’m particularly sceptical of voice activation (what if I’m talking with my wife while playing?) and the video is a real play for the family element and I’m just not sure that most families actually want to sit around playing video games together.

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Thursday LINK DAY!!!

Thursday, November 12th, 2009 | Console, Nick, RPG, Video, books, games | Comments Off

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Thursday Link Day

Thursday, November 5th, 2009 | Console, Minis, RPG, Uncategorized, Video, games, geekdom | Comments Off

It’s Thursday link day!!!

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Crap – console versions of Dragon Age lack isometric view (plus RPG info)

Thursday, October 22nd, 2009 | Console, Nick, PC, RPG, games | 1 Comment

Well something had to ruin the party. According to Kotaku (and all over) only the PC version of Dragon Age will have the classic CRPG isometric view. And my PC won’t run the game! There’s rumours of other issues as well, including smaller battles.

Not sure exactly what I’ll do here – I’m planning on getting a new PC but it probably won’t be until next year and I don’t want to wait for Dragon Age. Stink!

In other DA news, there’s some details of the pen and paper RPG in a new podcast at the Green Ronin site. I haven’t listened but there’s details in this RPG.net thread. It sounds interesting actually – simple but with a stunt die sort of system called a ‘Dragon Die’.

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1st DragonAge review

Wednesday, October 7th, 2009 | Console, Nick, PC, RPG, Reviews, Video, games | Comments Off

By Game Informer. It’s of the PC version when Soph and I will both likely get the 360 version, but it’s very good! 70 hours sounds like quite the time sink… As far as I can tell this is the first review, but there will be more!

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A Ton of Links

Sunday, September 27th, 2009 | Console, Nick, PC, RPG, Video, blogging, books, games, geekdom | Comments Off

I’ve been busy – what can I say? But I’ve been saving stuff up to post!

Phew.

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Also in comic form

Saturday, September 26th, 2009 | Console, PC, RPG, Sophie, comics, games, geekdom | Comments Off

As has been mentioned here before Bioware’s new fantasy RPG, Dragon Age is coming out on PC and Xbox 360 in November. Also with the help of Green Ronin it will be a table top RPG. And now, through Penny Arcade it’s an online comic!

Check out the first 4 pages here, and check back every Friday (North American time) for a new page. It’s pretty cool and looks to be doing a bit on the back story before the game starts.

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Alpha Protocol – ready to execute

Sunday, August 23rd, 2009 | Console, RPG, Sophie, games | Comments Off

it’s not long now till the Obsidian produced, Sega published spy-rpg will be hitting consoles everywhere. I’ve been pretty excited about this game since I first read about it and I really like what I’ve continued to read about it. Over at Game Spot there is a new impression article which talks about the way decision flow on from each other. The best part of the article, for me, was

You then have the option of killing or sparing her, and the player decided to let her live. As we returned to our home, we got a video message from her employer asking us to meet, and we found out that not only was Sis his bodyguard, but she was also a mute. By not executing her, the player was given an “I don’t hit girls” award, which in turn resulted in a 5 percent discount with all of Sis’s factions.

I’ve always wondered why spy/stealth games aren’t turned into RPGs more often. I’ve recently been playing Splitter Cell: Double Agent and there have been heaps of opportunities for roleplaying decisions already and I’ve only made it through 2 levels! So it will interesting to see how they combine the two. I just hope that they don’t sacrifice too much of either the more traditional shoot ‘em up stuff or the RPG elements in order to fit into some kind of box. It seems to me all that ever does is dilute the whole experience.

Read the whole Game Spot article here.

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All video game characters are all the same!!!

Monday, August 10th, 2009 | Console, Nick, PC, Video, blogging, games | Comments Off

Apparently someone has done some research which shows that ‘Video Game Characters Lack Ethnic & Gender Diversity

This was news to who exactly?

One of the things I like about increased customisability of game characters is that you can make a character that looks like you, regardless of what you look like. Story lines still don’t always allow for diversity however, even if you do look different. That seems to be changing as well – Bully, Mass Effect, Fable II and a whole heap of other games allow same sex relationships. But the vast majority of games still feature hyper-masculine white dudes with guns.

I’m a white dude and I know that games are largely wish fulfilment. But it’s interesting to play other people as well. And if I can play an elf, I’m sure I can play a black woman or a gay Asian man or whatever else.

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