Fantasy Flight Games

WFRP 2e stuff going cheap!

Thursday, November 26th, 2009 | Nick, RPG, games | 4 Comments

Now that the 3rd edition/entirely new game of Warhammer Fantasy Roleplay is out, FFG are dumping stock on WFRP 2e. There’s some great books here actually, especially the Realms fo Sorcery and Tome of Salvation for US$5 each. some of the best stuff is already gone, but this will be the last chance to grab this stuff ebfore it skyrockets on eBay so get stuck in.

I’ve stopped commenting on WFRP 3e – I’ll say more when and if I get a chance to actually play the damn thing and no idea when that might be.

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New Warhammer Fantasy scenario competition

Friday, October 9th, 2009 | Nick, RPG, games | Comments Off

Given the demise of Black Industries and the effective end of support for WFRP 2e by FFG now that WFRP 3e is coming out, I assumed that this meant the end of the really amazing competitions that BI used to organise. Luckily, fansite Strike-to-Stun have stepped into the breach. I assume they’ll make them all available for download like the old BI competitions which will mean at least 5-10 excellent scenarios.

PS – there is an archive of all the BI web support files (including adventures, generators and ogre PCs) but I can’t seem to find it. If anyone has a link, please post in the comments.

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And the final WFRP 3e thing for today

Tuesday, August 18th, 2009 | Nick, RPG, games | Comments Off

FFG have updated their WFRP site with pictures of the special dice and some cards, including a big pic of the troll slayer career card. Here’s also a pic of the ‘party card’.

I can’t tell much about the game form this, except that it looks fairly simple. We’ll see…

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WFRP 3e? Really? Oh dear.

Monday, July 6th, 2009 | Nick, RPG, games | 9 Comments

There’s been a bunch of rumours around RPG.net and the like recently that a third edition of Warhammer Fantasy Roleplay might be happening. This was fuelled by comments on the official Fantasy Flight Games message boards and the like and by the fact that FFG have released bugger all WFRP books since they got the license, concentrating instead on Dark Heresy. All that has been released is a) the Career Compendium, a classic end of line product (see the Spell and Magic Item Compendiums Wizards released just before announcing D&D 4e); b) Shades of Empire, a organisations source book and c) The Thousand Thrones a big adventure. My understanding is that at least the latter two of these were basically written before FFG took the license as well. Other than that, they’ve made the out of print 2e books available as PDFs. No other action.

Then today I see that The Altdorf Correspondent blog has a post linking to Black Library Author Graham McNeil’s blog. Here’s the relevant section:

WFRP 3
A coupe of weeks ago, our regular roleplaying group was privileged enough to playtest 3rd Edition Warhammer Fantasy Roleplay. The guys from Fantasy Flight Games were over at Games Workshop HQ, and Jay Little very kindly did a show and tell for us over at Alessio Cavatore’s house, where we saw how much the game has changed from its previous incarnation. Our gaming group has been going for some time and we were all interested to see what was new with WFRP, since we’d playtested the previous edition also. It was in interesting evening, and the game was very different to anything I’ve played before, with a lot of table space taken up by character sheets, action and ability cards, dice etc. It felt like a strange hybrid of board game and roleplaying game at first, but once the notions of the new mechanics took hold, it felt very natural. Likewise, the new dice pool system felt odd at first, but once we’d rolled a few dice it immediately became very intuitive, which is surely the holy grail of any roleplaying system.

By the time we’d despatched the goblins and rescued the coachman, we didn’t have much time left to play out the more interpersonal encounters of the intro game, but we’d already gotten our heads around the system and were already looking to develop our characters – which is a good sign in any playtest. Overall, I really liked the changes to the game, and it makes a nice change from sitting with my Players Handbook and a grubby character sheet. I’m liking what Jay has done with the game, and there’s a clear desire to make it fit properly with the Warhammer World, where a lot of the previous edition’s books, with the best will in the world, just didn’t.

Oh dear. Ability cards? Fitting more into the Warhammer World?

I’m a traditionalist in these things, by and large. I like my RPGs to be RPGS – dice, books, character sheets and some minis (sometimes). And I like the WFRP version of the Old World, not the current battlegame version. So this doesn’t appeal.

This is a watch this space, but I’m glad currently I’ve got my WFRP 2e and 1e books…

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