fantasy
Service Temporarily Suspended Due to Dragon Age
Not exactly, but more or less all my geek time is being spent on Dragon Age at the moment, and I suspect Sophie’s is too. I’m on the PC, she’s on the Xbox. I’m sure thoughts will come but right now? Too busy playing…
Happy (very slightly belated) birthday to Ursula K. LeGuin
Happy 80th birthday to one of my favourite all time authors! I just read Four Ways to Forgiveness a few months ago and was once again totally overwhelmed by the power of her writing. If you haven’t already go read the Earthsea cycle (all of – including the Other Wind and Tales from the Earthsea which has a wonderful Ged story in it), The Dispossessed, Left Hand of Darkness or pretty much anything else by this hugely prolific writer.
(Thanks to Andrew Wheeler for the reminder)
A Ton of Links
I’ve been busy – what can I say? But I’ve been saving stuff up to post!
- Inquisitor – Another cool looking isometric indie RPG. I hope that and Age of Decadence come out!
- The Magicians – this book looks pretty cool and based on this interview, the author Lev Grossman is pretty cool as well! He’s also writen a great article about the improtance of plot in the Wall Street Journal.
- Erik Mona is doing a new blog – there’s no RSS but Erik Mona, Publisher at Paizo is going a blog over at ENWorld. The 1st entry is all about his history as a gamer.
- DragonAge’s lead writer – here’s an interview with David Gaider! Pretty interesting stuff…
- A huge list of sci-fi – writen by people who aren’t white men.
- Tim Holman’s new blog – Mr Holman is the Publisher at Orbit. He’s writen some cool stuff including the state of the Urban Fantasy sub-genre and what gets onto the covers of fantasy books.
Phew.
Introductory sci-fi fantasy books? Not the New Yorker’s list!
The New Yorker, one of my favourite magazines, has posted a little ‘intro to fantasy’ which is shockingly pedestrian in its recommendations. Well, that’s unfair. Tad Williams and Terry Goodkind are shockingly pedestrian. Terry Brooks is pretty pedestrian. Robin Hobb is actually pretty good and the sort of thing I’d suggest if making recommendations to someone who had just read Tolkien, as is Patrick Rothfuss. Guy Gavrial Kay is also great but Steven Erikson is just wacky. For new fantasy readers? Hell no.
What’s sort of interesting about this is that there’s no George R. R. Martin on the list. I thought it might be because it was an unfinished series, but so are the Erikson and Rothfuss series.
So what would be on my list? Well, I think I’d keep Robin Hobb, at least the Assassin trilogy, and Patrick Rothfuss. Then I’d add in George R.R. Martin and Ursula LeGuin’s Earthsea books (yes, all of them). Then I’d toss in Scott Lynch’s wonderful Gentlemen Bastards stuff and probably, for a kicker, put in China Miéville’s Perdido Street Station. I’ve tried to keep this in the spirit of the original list – easy books that are within the mainstream of fantasy, but Miéville is there to show that it can be so much more as well…
Mark Charan Newton has already posted a list which does the opposite – it tried to completely counter the New Yorker list. I’m sure it will be the first of many.
How much would that dragonlance rip off in my bottom draw earn me?
Interested in SFF writing, but now sure how much you’ll get paid? Tobias Bucknell has done a survey of author advances and he answer is: not much. Median advance on a first novel is US$5,000 in both fantasy and sci-fi But still, 5 grand isn’t bad…
And fantasy at least, is surviving the recession nicely, with sales up about 10%.
Gaming & writing
I found this interesting wee article today in Clarksworld magazine. It’s all about the role that RPGs play for fantasy writing and writers, interviewing China Mieville amongst others. Mieville says
What we love about Cthulhu is that it is beyond our ken, as Lovecraft repeatedly points out. Then, in an act of Promethean heroic vulgarization, the Call of Cthulhu RPG neatly laid out Cthulhu’s ‘Stats’ – Str, 100, or whatever it is. This is not a dis of RPGs. My point is that that desire to systematize even the fantastic, the point of which is to evade systematization, is a kind of geek honor, a ludicrous and incredibly seductive and even creative project, an almost majestic point-missing, that in missing the point, does something new.
Which is an interesting point. I often read a genre novel and think ‘I’d love situations like that in my games’ and then realise that games just don’t work that way – scenes don’t get constructed perfectly. They’re messy and unpredictable. It’s also why I don’t like the ’shared story’ approach to RPGs – it tends to elevate predetermined plot over spontaneous reactions of characters. As author Tim Waggoner says:
So many writers plot out a story, march their characters through the plot, and then reach the outcome. They forget to leave room for the unpredictable, for the joy of surprise. Gaming taught me that what goes wrong for characters makes for the most interesting stories.
Some interesting stuff.
A small GRRM update
The Wertzone, a great fantasy book and other things blog, has a small update about A Dance of Dragons from George R. R. Martin’s recent FinnCon appearance. Martin is apparently saying he hopes to finish by the end of the year. He also says that he ‘envisages The Winds of Winter and A Dream of Spring taking three years apiece’.
We can only hope. At that rate, he might be finished in time for me to get the last book for my 40th birthday…
A whole mess of genre blook links
I’ve been collecting these, but it’s getting out of hand. So…
- John Scalzi, blogger extraordinaire and sci-fi author talks about how long it takes to get established in genre fiction. It’s an interesting read and remands me that if I haven’t started yet, I probably never will!
- There’s a new, George R. R. Martin edited, Jack Vance homage collection out entitles Songs of the Dying Earth and it’s prompted the New York Times of all places to print a lengthy homage of their own. I’ve never clicked with Vance, despite my love of the Vancian-style magic in D&D, and this article helped me realise why.
Intricate plotting is not Vance’s forte, but he artfully recombines recurring elements: the rhythms of travel; the pleasures of music, strong drink and vengeance; touchy encounters with pedants, mountebanks, violently opinionated aesthetes and zealots, louts, bigots of all stripes and boyishly slim young women with an enigmatic habit of looking back over their shoulders. His stories sustain an anecdotal forward drive that balances his digressive pleasure in imagining a world and the hypnotic effect of his distinctive tone, which has been variously described as barbed, velvety, arch and mandarin.
I’m afraid I’m all about the plots I’m afraid and writers for whom writing is primarily about the form of language have never appealed to me. The article’s a very good read though.
- Another thing I’ve never really got is steampunk, although I finished (and really enjoyed) Michael Swanwick’s The Dragons of Babel today and that has some steampunk elements. The Onion A.V. Club has a primer on steampunk which gives some pointers if you’re been interested but not known how to get into it.
- On the other hand I enjoyed the first two books of Scott Lynch’s as-yet-unfinished ‘Gentlemen Bastards’ trilogy as much as I’ve enjoyed any fantasy work in the last few years – they’re the sort of rollicking high adventure that makes me laugh and keep turning the pages. If you’re the sort of person who likes to wait till a trilogy is all finished before starting, you’ve got a bit more waiting to do. I’m hoping the wait is so the book is right not because Lynch has over extended…
- Finally the Guardian had some musing on fantasy fans recently as a result of the inaugural Gemmel Awards. To whit:
even SF fans have it easy compared to followers of fantasy. These are the people Red Dwarf fans sneer at for being nerdy. They are the zit-ridden little brothers of the SF geeks, whose even-less-healthy obsessions include trolls, giving Anglo-Saxon names to phallic weapons, and maidens with magical powers.
And to think this is an attempt to be complimentary. Sigh.
I will try to be better at getting these all up in a more timely fashion in the future. Promise.
WFRP 3e? Really? Oh dear.
There’s been a bunch of rumours around RPG.net and the like recently that a third edition of Warhammer Fantasy Roleplay might be happening. This was fuelled by comments on the official Fantasy Flight Games message boards and the like and by the fact that FFG have released bugger all WFRP books since they got the license, concentrating instead on Dark Heresy. All that has been released is a) the Career Compendium, a classic end of line product (see the Spell and Magic Item Compendiums Wizards released just before announcing D&D 4e); b) Shades of Empire, a organisations source book and c) The Thousand Thrones a big adventure. My understanding is that at least the latter two of these were basically written before FFG took the license as well. Other than that, they’ve made the out of print 2e books available as PDFs. No other action.
Then today I see that The Altdorf Correspondent blog has a post linking to Black Library Author Graham McNeil’s blog. Here’s the relevant section:
WFRP 3
A coupe of weeks ago, our regular roleplaying group was privileged enough to playtest 3rd Edition Warhammer Fantasy Roleplay. The guys from Fantasy Flight Games were over at Games Workshop HQ, and Jay Little very kindly did a show and tell for us over at Alessio Cavatore’s house, where we saw how much the game has changed from its previous incarnation. Our gaming group has been going for some time and we were all interested to see what was new with WFRP, since we’d playtested the previous edition also. It was in interesting evening, and the game was very different to anything I’ve played before, with a lot of table space taken up by character sheets, action and ability cards, dice etc. It felt like a strange hybrid of board game and roleplaying game at first, but once the notions of the new mechanics took hold, it felt very natural. Likewise, the new dice pool system felt odd at first, but once we’d rolled a few dice it immediately became very intuitive, which is surely the holy grail of any roleplaying system.By the time we’d despatched the goblins and rescued the coachman, we didn’t have much time left to play out the more interpersonal encounters of the intro game, but we’d already gotten our heads around the system and were already looking to develop our characters – which is a good sign in any playtest. Overall, I really liked the changes to the game, and it makes a nice change from sitting with my Players Handbook and a grubby character sheet. I’m liking what Jay has done with the game, and there’s a clear desire to make it fit properly with the Warhammer World, where a lot of the previous edition’s books, with the best will in the world, just didn’t.
Oh dear. Ability cards? Fitting more into the Warhammer World?
I’m a traditionalist in these things, by and large. I like my RPGs to be RPGS – dice, books, character sheets and some minis (sometimes). And I like the WFRP version of the Old World, not the current battlegame version. So this doesn’t appeal.
This is a watch this space, but I’m glad currently I’ve got my WFRP 2e and 1e books…
Miéville on Tolkien – again
Amazon’s book blog Omnivoracious has got China Miéville as a guest blogger this week. He’s got two posts and a podcast up, but the best so far is this article on ‘Five reasons Tolkien rocks’.
It’s not a turn around, but Mieville is pretty famous for ripping into Tolkien, primarily in this 2002 article for the Socialist Review entitled ‘Tolkien – Middle Earth Meets Middle England’ where Mieville says
But if, as radical critics of both bourgeois respectability and Stalinist agitprop, we defend science fiction and fantasy, does that mean we should be rallying under the banner of ‘Socialists for Tolkien’? Hardly.
It’s not that I disagree as such, I just don’t take it so seriously. So it’s nice to see this new article focusing on things like
I mean, say what you like about him, Tolk gives good monster. Shelob, Smaug, the Balrog…in their astounding names, the fearful verve of their descriptions, their various undomesticated malevolence, these creatures are utterly embedded in our world-view. No one can write giant spiders except through Shelob: all dragons are sidekicks now. And so on.
I think he’s mellowing.
Edit: and just after I post this, I read a very interesting and cool Miéville interview done by Jeff VanderMeer. I liked this bit especially:
I’m very aware, by the way, that loads of readers of this may think I’m being a humourless or po-faced dick about it.
Quite possibly China!