Gregor Hutton
An interview with Gregor Hutton
Things have been a tad quiet around here with me moving into the house I’ve just bought and Nick running around sorting out his next big step, but I thought I’d kick things off again with an interview with Gregor Hutton.
I was very pleased to meet Gregor earlier this year at KapCon when he was in town for a friend’s wedding. A little while later I asked if he’d mind answering a few questions and here are his answers. › Continue reading
Writing better scenarios
I’ve got an interest in writing scenarios for RPGs, as may be apparent with a section dedicated to the ones I have written on this site. So I was happy to find this essay (opens a pdf) by Gregor Hutton (game designer extrodinare and writter of Best Friends and 3: 16) on a 4 point plan to writing better scenarios.
It doesn’t add anything overly new (though it may have when written) but does give some nice concise points to think about when planning a scenario.