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	<title>Mostly Geek &#187; Robin Laws</title>
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		<title>Yet another THURSDAY LINK DAY!!!</title>
		<link>http://mostlygeek.sucanty.com/2009/11/yet-another-thursday-link-day/</link>
		<comments>http://mostlygeek.sucanty.com/2009/11/yet-another-thursday-link-day/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 14:02:59 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Nick]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[TV]]></category>
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		<category><![CDATA[Army of Darkness]]></category>
		<category><![CDATA[Buffy]]></category>
		<category><![CDATA[Dollhouse]]></category>
		<category><![CDATA[Gattaca]]></category>
		<category><![CDATA[George R. R. Martin]]></category>
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		<category><![CDATA[Joss Whedon]]></category>
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		<category><![CDATA[Robin Laws]]></category>
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		<guid isPermaLink="false">http://mostlygeek.sucanty.com/?p=962</guid>
		<description><![CDATA[More DMing advice from Penny Arcade The movie Gattaca is being made into a sci-fi, police procedural TV show. Sound pretty cool! How we&#8217;ll cope (or not) with the Dollhouse cancellation &#8211; the 5 Stages of Grief. But, maybe we&#8217;ll get more Buffy? Setting up your Mac to play PC games. Michael Chabon on breaking [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>More <a href="http://www.penny-arcade.com/2009/11/11/dms-corner/">DMing advice</a> from <em>Penny Arcade</em></li>
<li>The movie <em>Gattaca </em>is being made into a <a href="http://io9.com/5403374/the-gattaca-police-procedural-show-bringing-valids-and-invalids-together">sci-fi, police procedural TV show</a>. Sound pretty cool!</li>
<li>How we&#8217;ll cope (or not) with the <em>Dollhouse </em>cancellation &#8211; <a href="http://io9.com/5405067/the-5-stages-of-fan-grief">the 5 Stages of Grief</a>. But, maybe we&#8217;ll get <a href="http://io9.com/5405740/post+dollhouse-whedon-returns-to-buffy">more Buffy</a>?</li>
<li>Setting up your Mac to <a href="http://faustusnotes.wordpress.com/2009/11/15/sacrilege/">play PC games</a>.</li>
<li><a href="http://io9.com/5406069/geeking-out-about-genres-with-michael-chabon">Michael Chabon</a> on breaking out of genre and the role of fan-fiction in popular culture.</li>
<li>What Stormtroopers do on <a href="http://wildammo.com/2009/08/09/what-stormtroopers-do-on-their-day-off/">their day off</a>.</li>
<li>Some guy at the <em>Guardian</em> reads George R. R. Martin for <a href="http://www.guardian.co.uk/books/booksblog/2009/nov/13/hooked-on-george-rr-martin">the first time</a>.</li>
<li>Robin D. Laws does a great <a href="http://robin-d-laws.livejournal.com/387293.html">real world RPG inspiration</a>. Maybe we should change the way we do ours?</li>
<li>i09&#8242;s take on what SFF books you might like <a href="http://io9.com/5406955/if-you-like-these-recent-movies-here-are-books-youll-love">if you liked some recent movies</a>. It&#8217;s a cool idea, done well and the recommend some great books!</li>
<li>Finally, The Onion A.V. Club gives us more geek fun with their <a href="http://www.avclub.com/articles/army-of-darkness,35538/">New Cult Canon write up on <em>Army of Darkness</em></a>, a movie I have never seen but now really want to!</li>
</ul>
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		<title>Adventure ideas as TV guide write-ups</title>
		<link>http://mostlygeek.sucanty.com/2009/10/adventure-ideas-as-tv-guide-write-ups/</link>
		<comments>http://mostlygeek.sucanty.com/2009/10/adventure-ideas-as-tv-guide-write-ups/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 13:04:01 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Nick]]></category>
		<category><![CDATA[RPG]]></category>
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		<category><![CDATA[adventure ideas]]></category>
		<category><![CDATA[Robin Laws]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://mostlygeek.sucanty.com/?p=922</guid>
		<description><![CDATA[Superstar RPG designer Robin Laws has made a pretty awesome suggestion on his blog on the concept of &#8216;player generated premises&#8217;. Basically the idea is that players give a short &#8216;tv guide&#8217; style suggestion for next weeks adventure. Each session a different player takes a turn to suggest one: El-Haumarzeid unwittingly becomes the centre of [...]]]></description>
			<content:encoded><![CDATA[<p>Superstar RPG designer <a href="http://en.wikipedia.org/wiki/Robin_Laws">Robin Laws</a> has made a pretty <a href="http://robin-d-laws.livejournal.com/383597.html">awesome suggestion on his blog</a> on the concept of &#8216;player generated premises&#8217;. Basically the idea is that players give a short &#8216;tv guide&#8217; style suggestion for next weeks adventure. Each session a different player takes a turn to suggest one:</p>
<ul>
<li>El-Haumarzeid unwittingly becomes the centre of a new religious movement.</li>
<li>Lacklow learns that not every problem can be solved with a swift thrust of a blade to the eye when a thiefmaster&#8217;s convocation is held in a mysterious temple where violence is impossible.</li>
<li>A normal mission suddenly gains deadly stakes when Lacklow learns that one of his missing family members may be involved.  Are they a hostage? Slaves?  Or something more sinister?</li>
<li>Saltiamara discovers a little more about the potential destiny of the orc child she adopted.</li>
<li>The local mafia tries to convince Shoryu, in his role as a pit fighter trainer, to help set up a bunch of games.</li>
</ul>
<p>All the above are from Robin&#8217;s post &#8211; I particularly like the first of the Lucklow ideas.</p>
<p>The main problems I see with this are a) the issues around weaving these into a single campaign and more importantly b) the players who will do the most with this aren&#8217;t the the players who need the most help.</p>
<p>Players who can come up with snappy ideas about the direction of the game and their characters don&#8217;t need tricks to get them into the campaign. It&#8217;s those players who do need the help (in my experience the friend of a player who has never played before) who will never come up with quick ideas like these. Still it&#8217;s a cool way to help take the load off the GM as well&#8230;</p>
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