Warhammer 40000
Thursday LINK DAY!!!
- Does your barbarian or dwarf warrior need a more interesting weapon? Try this out.
- What war is really like.
- Rising star Mark Charan Newton interviews established tie-in writer Dan Abnett about writing tie-in fiction. I’ve you’ve never read Eisenhorn you should – it maybe a Warhammer 40k book but it’s also excellent! And very cheap now it’s in a omnibus format.
- How we write about the Apocalypse has changed in the last 20 years. And here’s an interesting piece about how Sci-Fi looked at the Cold War. (Both from io9.com which is now on my RSS reader)
- The Brainy Gamer get into why Dragon Age is filled with “RPG things”.
- Bioware on what they’ve learned from Bethesda.
- The AV Club keep up the good work with the latest Gateways to Geekery on Philip K. Dick.
- And, finally, The Times online has 70 facts you didn’t know about Marvel Comics in honour of Marvel’s 70th birthday. There’s a bunch of other articles there too.
What Nice Flagellations You Have – a Dark Heresy actual play
On Friday night, I got to play some Dark Heresy at last (tick another geek resolution off the list). Dark Heresy is the Warhammer 40,000 (commonly abbreviated to 40k) roleplaying game and I’ve been a big fan of the setting, if not the wargame rules, since high school. For the uninitiated, it’s basically a gothic horror sci-fi game set in a universe where everyone is fairly horrible – there’s lots of nasty demons, corrupt officials and generally bleak outlook. While none of the other players had ever played 40k before, luckily for me one player had done enough playing of the PC 40k game Dawn of War to get a sense of the setting which helped. In the RPG, you play ‘acolytes’, the agents for an Inquisitor who tasks you to seek out heresy, corruption and alien influence largely though extreme violence. Most of this is going to involve a fair amount of ’40k-speak’ I’m afraid so bare with me and I’ll provide links where I can. › Continue reading